#ifndef LOADERMNT_H
#define LOADERMNT_H

#include <iostream>
#include <fstream>
#include "Export.h"
#include "ILoader.h"
#include "MeshData.h"

namespace glow
{
  class SHARED LoaderMNT : public ILoader<MeshData> 
  {
  public :

    LoaderMNT() {}
    ~LoaderMNT() {}

    virtual MeshData *load (const std::string &filename);

  };

}
#endif
